Docs:Star system

The star rating system of this wiki is one of great importance and simplicity. It is a system where users can now take their subjectivity of how difficult video games should be, and apply it to a set of values to ensure that they are able to rate them accurately. It also provides a handy feature for users who like reading review scores without the article and complaining about when a game gets an 8.8. Out of 10.

This is a guide to implementing and understanding the star system.

What it is
As mentioned on the Docs:Definitions page, the star system is a metric used to more-or-less accurately determine the difficulty of a game. It gives editors a set of values to consider when rating games, thus making their contributions more useful than if they had absolutely nothing to go on (which is why game review sites exist).

It's standard on every game page, and currently has five definitions to go on - as viewable at Category:Definitions. They're easy to understand, and are pretty basic video game tropes. Much like tropes, they suck on their own yet have the ability to give an egg full of information when combined with their star-studded siblings (unlike game review metrics, which are subjective at best and damaging at worst).

Game stars also categorise their by games, meaning that a game that has three stars on actions per minute would belong in Category:3 star APM. This occurs for ever definition, and is useful for researching and comparing games that have similar difficulty requirements. It's especially convenient, considering that many other sites do not have such generous categorising as this one (especially with poorly-constructed game review sites*).


 * the editor of this page wishes to profusely apologise for this unfunny running gag

How to implement
WIP